The elements of the Agent - Environment interface
We start by reviewing the agent-environment interface with this evolved notation and provide additional definitions that will help in grasping the concepts behind DRL. We treat MDP analytically effectively deriving the four Bellman equations.
The following table summarizes the notation and contains useful definitions that we will use to describe required concepts later. With capital letters we denote the random variables involved and with small letters their specific realizations (values) - for example is the random state variable and is the actual state at time .
Run the MDP Tutorial
Open the MDP introduction notebook in Google Colab to explore these concepts interactively.
References
- Goodman, N., Mansinghka, V., Roy, D., Bonawitz, K., Tenenbaum, J. (2012). Church: a language for generative models. arXiv [cs.PL].
- Ma, S., Yu, J. (2016). Transition-based versus State-based Reward Functions for MDPs with Value-at-Risk. arXiv [cs.AI].
- Mansour, Y., Singh, S. (2013). On the Complexity of Policy Iteration. arXiv [cs.AI].
- Schmidhuber, J. (2015). On Learning to Think: Algorithmic Information Theory for Novel Combinations of Reinforcement Learning Controllers and Recurrent Neural World Models. arXiv [cs.AI].
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