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In the policy improvement step we are given the value function and simply apply the greedy heuristic to it. π=greedy(vπ)\pi^\prime = \mathtt{greedy}(v_\pi) It can be shown that this heuristic results into a policy that is better than the one the prediction step started (ππ\pi^\prime \ge \pi) and this extends into multiple iterations. We can therefore converge into an optimal policy - the interested reader can follow this lecture for a justification. The step itself is a simple one-pass greedification: given VπV_\pi, compute Qπ(s,a)Q_\pi(s, a) for every action and take the argmax.
The full policy iteration algorithm alternates policy evaluation with this step until the policy is stable; see Policy Iteration for the outer loop and a gridworld demo. Key references: (Mansour & Singh, 2013; Ahmed et al., 2018; Schulman et al., 2015; Huang et al., 2022)

References

  • Ahmed, Z., Le Roux, N., Norouzi, M., Schuurmans, D. (2018). Understanding the impact of entropy on policy optimization.
  • Huang, S., Kanervisto, A., Raffin, A., Wang, W., Ontañón, S., et al. (2022). A2C is a special case of PPO.
  • Mansour, Y., Singh, S. (2013). On the Complexity of Policy Iteration.
  • Schulman, J., Levine, S., Moritz, P., Jordan, M., Abbeel, P. (2015). Trust Region Policy Optimization.